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Old Jan 17, 2007, 08:12 AM // 08:12   #1
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Default Eles are a weak class? Since when?

I cannot understand why people (even before Nightfall) think Elementalists are such a weak class. I don't get it. After Nightfall, Eles are left and right, but some people STILL think they are a weak class and constantly try to think of buffs for them. (granted there are some general tweaks for them I could see, but that goes for just about any class)

Give energy storage up to +3 regen at certain percentages of energy? Make amount of spells recharge faster? Add more damage to Fire Magic? (This one gets me the most, we DO realize that most fire spells slam at well over 100 damage each, right?) Add damage to Water. (it's not meant for tons of damage, it's hexes and snares people. Read the skills, not the damage numbers) give Air Magic area of effect spells, blah blah... the list goes on!

Why is there this thought that the triple digit numbers aren't enough?

Why are people whining about Eles not having enough energy management. That is the biggest load of schlank! You have to SUCK really HARD to have bad energy as an ele, 90% of the time. Is there a Protection Prayers Attunement? Or a Blood Magic Attunement? Negative. You know why? Because an Elementalist's ways of gaining/saving energy is the best there is. No question.

Then they boost each Attunment with an auto +1 back regardless of spell cost, which essentially, on a 5 mana spell such as flare, means you gain 2 from the attunment and during that 1 second of casting time, another energy, making flare cost a little LESS then 2 energy. So for 5 energy, you can deal around 150 fire damage over the course of around 3 seconds. "Bah, I run out of energy as an ele! I need 14 energy regeneration!!!" That's because you suck as an Ele. Yeah, it almost makes sense why people are crying because they are not powerful enough.

Keep in mind, I am all for boosting one of my favorite classes. If you want to make Fireball recharge in 3 seconds and deal 225 damage, go for it. But what is with people assuming Eles suck, when they never have. Ever.

I want to say this too: Elementalist's primary is NOT a solution for secondary classes energy problems. Elementalist's do NOT make better Assassins, Mesmers, Monks, Necros or Ritulists. There are very few smart reasons to pick an Ele based solely on their higher mana pool.
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Old Jan 17, 2007, 08:13 AM // 08:13   #2
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Some people water cats and paint trees. I wouldn't get too bothered about it :P
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Old Jan 17, 2007, 08:28 AM // 08:28   #3
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Eles have lots of great skills and always have.

That being said, there are a few gimped skills that could use a buff, just as there are with any other class (Firestorm, mirror of ice, stone sheath, lightning touch, to name a few).

Also, since when is ele primary not a solution to secondary energy problems? Last time I checked heal party and aegis were on almost every GvG ele's bar. Zhed rocks faces as a PD mesmer too .

As for the morons asking for eles to have permanent ether prodigy, well, they're idiots. Ignore them.
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Old Jan 17, 2007, 08:35 AM // 08:35   #4
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Wow so I actually see people on a forum ranting that their class is too good? rofl!
In PvE i always found them to be very useful, even without searing flames,i think most people are referring to PvP.
Eles definitely have a few weak spots, they mostly come out if you're facing a good team. Their energy management is really good, agreed. The recharge of the attunements however is so long that all you have to do is strip them and the casting time is long so theyre interrupt fodder. Much fire spells have pretty long recharges or are area nukes, which make them a liability in PvP.
The only spammable spells do very measly damage, mesmers and necros do armor ignoring damage, which isn't the case with eles. Who needs an ele if you can nuke people to kingdom come with Sprirtual Pain?
Their self heal is very bad in most cases, primary eles only have aura of restoration, and that doesnt cut it agains a little pressure.
The dervish secondary adds a few very good self heal options for eles, too bad people are already screaming for nerfs, so I really wonder how long that will take.
But the most important reason imo is that their skillset is so imbalanced, for serious PvP the only options seem to be either blinding surge or searing flames. Look at what you can do with a mesmer for example, theyre so versatile and many skills are worthy of usage. Eles only seem to have two options. Bottom line: what most people mean is buff the rest of their skillset a little and nerf blinding surge/searing flames a little. When they do that eles wouldn't have a skillset that sucks in 75% of the cases, correct me if i'm wrong but eles seem to have the biggest choice of skills in the game, why is so much so utterly useless then?
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Old Jan 17, 2007, 08:55 AM // 08:55   #5
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Well, considering the only place Water Magic sees play at the moment is on GvG Ritualists, I'd say the line needs some work.
Quote:
I cannot understand why people (even before Nightfall) think Elementalists are such a weak class.
Well, in all fairness Elementalsts got a pretty big boost with Nightfall. Searing Flames and Blinding Surge alone were enough to give them a much-needed shot in the arm.

Also, the Nightfall-release AI changes mean that (a) monsters no longer attack as freely into Spiteful Spirit and (b) they don't run quite as immediately from AOE spells. The two together did a fair amount to make elementalists less sucky when compared to Necromancers when it comes to PvE crowd control. Enough to tip the balance? I'm not sure.
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Why is there this thought that the triple digit numbers aren't enough?
In PvE, it's because elementalists' armour-respecting damage scales so horribly. Good luck doing the full triple figures against level 28 opponents!
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Old Jan 17, 2007, 09:05 AM // 09:05   #6
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Numbers explain everything.
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Old Jan 17, 2007, 09:19 AM // 09:19   #7
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In PvE, it's because elementalists' armour-respecting damage scales so horribly. Good luck doing the full triple figures against level 28 opponents! < that is true

searing flames is only so effective because it causes burning, spamable and doesnt cause exhastion.

the energy management looks good on paper, but when u use it its not so great, the energy is returned at the end of the cast (IF its successful). if target dies midcast, then the cast fails, and you loose X energy, plus if your attunment gets stripped/interupted its VERY painful.

btw warriors,rangers will typicaly have 100al against elemental, maybe even reaching 120+ o wammos easily. typicaly you can expect todo less than the 119 damage, against some foes you wont even get above 60damage...
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Old Jan 17, 2007, 09:27 AM // 09:27   #8
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I love my ele. forget the idea of 'damage dealer', though in the right build, that can happen too, it is the versatility of the class, tied to various secondaries and the large amounts of energy available. Knowing the low hp and cast time limits, build accordingly and this for me is a great class, always has been.

I just hope the PvP 'buff' this weekend doesn't strip some of the 'improvements' ele's have recently got in updates. I do feel that they should be the battlefield damage dealer and like many of the classes, the constant addition of skills is blurring the lines making the class differences less than they might have been, ie an ele being a hp spammer etc.

Ele's ftw!!
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Old Jan 17, 2007, 09:57 AM // 09:57   #9
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Quote:
Originally Posted by Flopjack
I cannot understand why people (even before Nightfall) think Elementalists are such a weak class.
Us Eles will ALWAYS get bashed by wammos who think they are better

Quote:
Originally Posted by Flopjack
Add more damage to Fire Magic?
Not required.

Quote:
Originally Posted by Flopjack
Why are people whining about Eles not having enough energy management. That is the biggest load of schlank! You have to SUCK really HARD to have bad energy as an ele, 90% of the time. Is there a Protection Prayers Attunement? Or a Blood Magic Attunement? Negative. You know why? Because an Elementalist's ways of gaining/saving energy is the best there is. No question.
Now I agree with you on this. What bugs me most when I'm playing in a PuG is when another ele spame "My energy is 2 of 105". I respond with "My energy is 65 of 85". Some eles have REALLY bad e-management and I no longer use an Energy Storage Elite.

Quote:
Originally Posted by Flopjack
"Bah, I run out of energy as an ele! I need 14 energy regeneration!!!" That's because you suck as an Ele. Yeah, it almost makes sense why people are crying because they are not powerful enough.
Any ele who insists on a Necro running Blood Ritual should be kicked.

Quote:
Originally Posted by Flopjack
But what is with people assuming Eles suck, when they never have. Ever.
People think "Nuke" = "Instant Death". People also think "Ele" = "Nuker". Not necessarily. I often don't use fire because it's boring and samey...

Quote:
Originally Posted by Flopjack
I want to say this too: Elementalist's primary is NOT a solution for secondary classes energy problems. Elementalist's do NOT make better Assassins, Mesmers, Monks, Necros or Ritulists. There are very few smart reasons to pick an Ele based solely on their higher mana pool.
Hmmm....exception would be a monk running Glyph of Lesser Energy and Aegis in my opinion.

Ok...so some people argue that warriors do more damage than an ele. They will never be told otherwise...so just don't bother. Personally I am of the opinion that Eruption + Dragon's Stomp + Sandstorm owns. Dragon's Stomp keeps foes in the area of the eruption so they all get blinded...Even if they run out of the Sandstorm afterwards that is often one shed load of damage to ALL foes in an area...not just one. It is knowing how to use the AoE spells effectively. I mean really...look at E/Me Smite Solo build. Same Principle. Sandstorm...Dragon's Stomp keeps them there...Aftershock deals more damage....if Eles can't deal damage why is this so effective?

What I want to know, however, is if Eles suck so bad why do people want them so much? When I take my ele into a mission town such as Gate of Madness I get LOADS of invites. Why? There aren't many Eles around and all the groups are full of Dervishes and silly Wammos. I was invited into a group of FIVE wammos the other day. Eh? What? You're going to "Mending them to death"?

Last edited by Cebe; Jan 17, 2007 at 10:01 AM // 10:01..
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Old Jan 17, 2007, 10:08 AM // 10:08   #10
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Look up the other thread about the very same topic (why does everyone pick on eles). Everything has been said there allready.

/edit:
Though i must admit that I sense great humor in this thread. Whining about eles being picked on and then going on to bash Wa/Mos :P

Last edited by Amity and Truth; Jan 17, 2007 at 10:12 AM // 10:12..
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Old Jan 17, 2007, 10:18 AM // 10:18   #11
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Quote:
Originally Posted by Amity and Truth
then going on to bash Wa/Mos :P
It's what I do

Really...They just get me kicked from groups way too often. Example: Abbadon's Mouth. 6/8. I'm playing as Necro, we already have a wammo. Leader for some unknown reason accepts a second wammo and a monk. Second Wammo says "We need 2 monks. Kick the Necro". I get kicked. Why should wammos be allowed to "get away" with that?

Last edited by Cebe; Jan 17, 2007 at 10:21 AM // 10:21..
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Old Jan 17, 2007, 10:25 AM // 10:25   #12
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Quite simple, because off NF eles have returned to there origin: dmg dealing!!!!!! Eles have been the number one nerfed prof before NF and now you all start crying nerf again. Learn to adapt, like eles have done since day one off the ele-nerfes!

Before they where doing the wrong things in pvp: being a blindbot or Heal Party spammer. That was the only versatility they had, and that was it (=that was very ele indeed - Sarcasm).
Add armor ignoring to the dmg skills and only then the skills don't need reworking compared to the other casters who do armor ignoring dmg.


OK, I DON'T CALL FOR BUFFS ASLONG AS WE DON'T GET ANYMORE NERFES, ELES ARE BALANCED ATM!
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Old Jan 17, 2007, 10:38 AM // 10:38   #13
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Quote:
Originally Posted by Celestial Beaver
It's what I do
Probably. But it is still quite ironic in the context of this thread.
Nonetheless, here is the old thread about the very same topic:
http://www.guildwarsguru.com/forum/s...php?t=10100488

I've pretty much allready stated my opinion there like many others. No need to repeat it.
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Old Jan 17, 2007, 10:39 AM // 10:39   #14
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Quote:
Originally Posted by S_Serpent
OK, I DON'T CALL FOR BUFFS ASLONG AS WE DON'T GET ANYMORE NERFES, ELES ARE BALANCED ATM!
Quoted for Truth.

Quote:
Originally Posted by Amity and Truth
Nonetheless, here is the old thread about the very same topic:
http://www.guildwarsguru.com/forum/s...php?t=10100488

I've pretty much allready stated my opinion there like many others. No need to repeat it.
This is a Good point - Why is there another thread on this?
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Old Jan 17, 2007, 10:54 AM // 10:54   #15
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Quote:
Originally Posted by Celestial Beaver
It's what I do

Really...They just get me kicked from groups way too often. Example: Abbadon's Mouth. 6/8. I'm playing as Necro, we already have a wammo. Leader for some unknown reason accepts a second wammo and a monk. Second Wammo says "We need 2 monks. Kick the Necro". I get kicked. Why should wammos be allowed to "get away" with that?
Wait, wait I'm confused, are you saying your necro can tank? Maybe you forgot mending.
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Old Jan 17, 2007, 10:54 AM // 10:54   #16
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Balanced? how many ele skills actually find usage in serious PvP? not too many, just two (SF and bsurge). and I don't play SF ele anymore since it's boring as hell, i mostly use my ele as blindbot in TA. They should find a way to add some versatility to the ele class and make other skills a little more usable. Think of a skill like starburst, really, why should you want to be in melee range with your 60al ele? I lol at these masochist starbursters, but starburst is an elite while there are even better non-elite options available.
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Old Jan 17, 2007, 11:05 AM // 11:05   #17
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Quote:
Originally Posted by bungusmaximus
Balanced? how many ele skills actually find usage in serious PvP? not too many, just two (SF and bsurge). and I don't play SF ele anymore since it's boring as hell, i mostly use my ele as blindbot in TA. They should find a way to add some versatility to the ele class and make other skills a little more usable. Think of a skill like starburst, really, why should you want to be in melee range with your 60al ele? I lol at these masochist starbursters, but starburst is an elite while there are even better non-elite options available.
Blinding Flash
Gale
Lightning Orb
Shock
Storm Djinn's Haste
Windborne Speed
Sandstorm
Obsidian Flame
Ward Against Foes
Ward Against Melee
Ward of Stability
Ether Prodigy
....

and i could make the list alot longer...
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Old Jan 17, 2007, 11:06 AM // 11:06   #18
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double post... sorry delete it plz
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Old Jan 17, 2007, 11:07 AM // 11:07   #19
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Quote:
Originally Posted by bungusmaximus
Balanced? how many ele skills actually find usage in serious PvP? not too many, just two (SF and bsurge). and I don't play SF ele anymore since it's boring as hell, i mostly use my ele as blindbot in TA. They should find a way to add some versatility to the ele class and make other skills a little more usable. Think of a skill like starburst, really, why should you want to be in melee range with your 60al ele? I lol at these masochist starbursters, but starburst is an elite while there are even better non-elite options available.
I don't play SF because its the most bullshit skill now people think is the only skill we have - sadly its true, because its the only non-lacking skill for us in the fire line. However if eles get hit with nerfes, like possible with SF and what more, then they should buff everyother ele skill, because allmost all pre-nf skills suck badly in pvp. Its because of NF I started re-playing ele in pvp, because before they weren't worth it what so ever.
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Old Jan 17, 2007, 11:08 AM // 11:08   #20
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Argh, sorry for my fuzzy writing up there, I actually meant elite skills >slaps himself<
The list mentioned are indeed really useful skills.
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